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单机版游戏的设计与实现

更新时间:2014-6-28:  来源:毕业论文

单机版游戏的设计与实现
摘  要
  单机版游戏是指只使用一台计算机或其他游戏机就可以独立运行的计算机游戏或者电子游戏。
由于单机版游戏不必连入互联网就可以进行游戏因此摆脱了很多的限制,只需要一台计算机即可以体验游戏,同时也可以通过多人模式来实现玩家间的互动,当今的很多单机游戏都是精工细做而成,更能呈现优良的游戏性、出较好的画面,相比网络游戏而言更有可玩性,游戏的种类更加丰富,各种游戏类型多不胜数。但如果没有好的配置也可以玩一些不需要高配置的游戏。
单机游戏往往比网络游戏的画面更加细腻,剧情也更加丰富、生动。在游戏主题的故事背景下展开的一系列游戏体验,往往给人一种身临其境的感觉。而且很多发展至今已经有多部作品的单机游戏系列,大多都如电影般讲述了一个剧情波澜起伏的精彩故事,并且让玩家将自己融入到故事中,去闯荡属于自己的另一个世界,打造自己的史诗与传奇经历。
单机游戏的好处还在于较不易上瘾,不会牵扯太多的时间与精力,更注重休闲娱乐性,是真正的好玩的游戏。
关键词: 计算机 电子游戏 单机游戏 互联网
The design and implement of console game
ABSTRACT
Console Game is a kind of electronic game or computerized games which can operate by itself(independently)by using a single computer or other game devices.
Because of its connection to the Internet do not play games can be so out of a lot of limitations, only a computer can experience the game, while multiplayer modes can also be achieved through the interaction between players, many of today's games are single-precision work done by small, more of the screen showing a good, good game, and compared in terms of online games are more fun, compared with more online games in terms of playability, more abundant types of games, the types of games are numerous. However, if there is no good configuration can also be configured to play some games do not need high.   Stand-alone game online games, more often than not a more detailed picture, drama and more rich and vivid. The theme of the story of the game against the background of experience to start a series of games, often gives people a sense of feeling. Moreover, many development works has been more stand-alone game series, most of them are as cinematic drama tells the story of a wonderful story of ups and downs, and that the players themselves into the story to make a living away from another world of their own, to create their own epic and legendary experiences.   The benefits of stand-alone game is also less addictive, does not involve too much time and energy, more focus on entertainment, it is a real fun game.
keyword: Computer  Computer Game  Console Game  Internet
目  录 
摘  要 I
   ABSTRACT.............................................II
1  绪  论 1
1.1设计目的及意义 1
1.2国内外发展情况 2
2  可行性分析 3
2.1对现有游戏的分析 3
2.2所建议的游戏 3
2.3解决方案 3
3  需求分析 5
3.1功能需求分析 5
3.2性能需求分析 7
4  总体设计 9
4.1总体结构设计 9
4.2主要模块概要设计 11
5  详细设计 12
5.1事件定义模块的详细设计 12
5.2事件处理模块的详细设计 13
5.3配置管理模块的详细设计 15
6  设计的实现 16
6.1事件定义模块的实现 16
6.2事件处理模块的实现 18
6.3配置管理模块的实现 22
7  运行与文护 25
7.1功能测试 25
7.2游戏使用简介 27
8  总  结 29
8.1设计的情况和价值 29
8.2存在的问题和今后改进 29
参考文献 30
附  录 31
谢  辞 32

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