class CPolygon
{
public:
void Move(CMatrix *MoveMatrix);
void IfBack(double ViewerX,double ViewerY,double ViewerZ);
void Get2DView(double,double,double);
void User2Device(double a,double b,double c,double d);
void Read(CString buf);
void Draw(CDC* dc);
CPolygon(int PointNumber);
BCPoint *Points;
int PointNum;
void operator=(CPolygon& other);
CPolygon();
virtual ~CPolygon();
private:
BOOL Back;
void GetRuleVertex();
CMatrix RuleVertex;
};
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