摘要: 随着科技的发展、电脑配置的提升、开发环境的日益完善,三维技术已经广泛的应用于各行各业,比如家装设计、工业制图、建筑设计、游戏模型等等。对于游戏行业来说,好的游戏是游戏自身内容与其形式上某种程度的完美结合,一款好的游戏,除了好的游戏策划、系统、操作以外,游戏画面也会直接影响到玩家对该游戏的喜好程度,所以构建一个精良的3d游戏场景已经成为众多游戏开发者制作一款游戏时的首要基础目标。本篇论文介绍了基于unity及3ds Max软件制作一个别墅室内外场景的方法与步骤及在该场景中漫游并实现部分交互功能。3ds Max制作别墅模型,先构建一个长方体,通过一系列命令建造模型,然后给模型赋予材质;Unity中实现模型的漫游及交互功能,通过添加第一人称视角,通过wasd四个键来控制视角的移动,点击门实现开关们,点击特定的button按钮实现某个地方的开关灯,以及进入电梯实现场景传送功能等。该场景实现了一些游戏的基本功能,虚拟的别墅场景也可以让观看者身临其境,感受到该别墅的具体结构及设计。71944
毕业论文关键词:unity3d、3ds Max、别墅场景建模、室内漫游、游戏场景
Showing and Roaming in the Stylish villa
Abstract: With the development of science and technology, the improvement of computer configuration, the development of the environment is increasingly perfect, three-dimensional technology has been widely used in all walks of life, such as home improvement design, industrial mapping, architectural design, game models and so on。 For the game industry, the good game is the game itself and its form of a certain degree of the perfect combination of a good game, in addition to a good game planning, system, operation, the game screen will directly affect the players on the the level of the game, so to build a sophisticated 3d game scene has become a lot of game developers to create a game when the primary basis of the target。This paper introduces the method and procedure of creating a villa indoor and outdoor scene based on unity and 3ds Max software and roams in the scene and realizes some interactive functions。3ds Max to create a villa model, first build a rectangular box, through a series of orders to build the model, and then give the model material; Unity to achieve the model of roaming and interactive functions, by adding a first person perspective, by ‘wasd’ four keys to control the movement of the perspective , Click the door to achieve the switch, click on a specific button to achieve a place of the switch lights, and access to the elevator to achieve scene transfer function。 The scene to achieve some of the basic functions of the game, the virtual villa scene can also allow viewers immersive, feel the villa's specific structure and design。
Keywords: unity3d、3ds Max、Villa scene modeling、Indoor scene、Game scene
目录
摘要 i
Abstract ii
目录 iii
1 绪论 1
1。1 目的及意义 1
1。3 使用的开发工具介绍 2
2 时尚风格别墅漫游系统的需求分析 4
2。1 时尚风格别墅漫游系统的需求分析