摘要三文仿真即虚拟现实技术在生活中的运用已经越来越广泛,三文仿真其实是用户使用电脑产生一个虚拟的三文世界,充分调用人的视觉、听觉、触觉等感官,让人能身临其境,并可以对三文空间的物体进行整体全方位的观察。现在这门技术运用于多个领域,从建筑领域到医疗领域,从学术领域到娱乐领域,并伴随着模型种类的丰富。人体模型一直是人们研究的重点领域,针对人体特征进行人体分析研究也是重要的环节。人体模型广泛运用于游戏动画、广告传媒、医疗教学、运动保健美容整形等领域,31377
本文详细地阐述了三文立体在现代生活中的应用情况和发展前景,以及现阶段主要的实现手段。作者最终选择3DS MAX为主要实现方式,重点讲述了3DS MAX的优缺点,以及如何利用3DS MAX实现人体模型的仿真和人体数据分析。具体针对美容整形领域的婴儿头颅矫正和人体数据三文还原两个课题进行讨论和研究。
毕业论文关键词:虚拟现实 3DS MAX 人体模型
毕业设计说明书外文摘要
Title Research On The Human Body Model Using 3dsmax
Abstract
That three-dimensional virtual reality simulation technology in life has become increasingly widespread, in fact, three-dimensional simulation computer users to generate a three-dimensional virtual world, full call human visual, auditory, tactile and other sensory, immersive people and three-dimensional object can be observed overall comprehensive. This technology is now used in a number of areas, from the construction sector to the medical field, from academia to the entertainment field, along with model species richness. Mannequin has been focus areas for researchers for analysis of human body characteristics were also important aspects. Mannequin widely used game animation, advertising media, medical education, sport and health in areas such as cosmetic surgery,
This paper describes in detail the three-dimensional application and development prospects in modern life, as well as the main means of achieving this stage. On the final choice 3DS MAX as the main implementation, we focus on the advantages and disadvantages on 3DS MAX, and how to use 3DS MAX for simulation and analysis of human data manikin. Infant head and body correction data specific to the field of cosmetic plastic surgery to restore the three-dimensional two topics for discussion and research.
Keywords: Virtual Reality 3D max Human Body Model
目 次
1 引言(或绪论)1
2 虚拟现实实现的手段 2
2.1 使用Maya 2
2.2 使用CAD2
2.3 使用3dsmax 2
3 3DS MAX的优点 4
3.1 模型美观逼真 4
3.2 七种窗口便于观察 4
3.3 容易调整视角4
3.4 随机分配不同颜色4
4 3dsmax的应用现况和发展前景 5
4.1 应用现况5
4.2 发展前景 5
5 3dsmax进行婴儿头颅矫正 6
5.1 婴儿头颅畸形的情形 6
5.2 仿真婴儿头部畸形 8
5.3 模拟头颅矫正过程 14
6 3dsmax进行人体数据还原 19
6.1 使用扫描技术19
6.2 利用坐标模拟关节点25
6.3 比较分析人体数据28
结论 30
致谢 32参考文献 33
1 引言 基于3ds max的人体模型研究+文献综述:http://www.youerw.com/tongxin/lunwen_27522.html