摘要: 课题主要是关于室外游戏主题广场的三文设计、三文展示以及交互设计。在展示设计、场景设计、程序设计、交互设计等方面理论及技术的指导下,课题主要运用了Unity3D、3dsmax、Photoshop、C#编程语言等工具,进行不同阶段的设计。游戏主题广场的设计分为:模型设计阶段、效果设计阶段、交互设计阶段,通过这三个阶段的设计,完成了室外游戏主题广场的三文场景和一些简单的虚拟现实交互功能,结果基本达到了预期目标。制作中使用3dsmax对三文场景进行渲染,得到了游戏主题广场的效果渲染图;在Unity3D中基本完成了以第一人称视角的场景交互功能,然后导出为虚拟现实产品应用。本论文描述了设计理念,设计过程和设计结果。通过这三个阶段完成的虚拟现实产品可以让人们对游戏主题广场有更直接的感官体验。34382
毕业论文关键词: 三文设计;虚拟现实;游戏广场;交互设计
Outdoor Games Theme Square 3D Design
Abstract: The topic is main about a three-dimensional design on the outdoor game theme square, three-dimensional displays and interactive design, under the guidance of the theory of exhibition design, set design, color design and other aspects, The subject main use Unity3D, 3dsmax, Photoshop, C # programming language and other tools, different stages of design, game design theme square in three phases, namely: model design phase, the effects design phase, interaction design stage. Through these three stages of design, completed outdoor game theme square three-dimensional scene and some simple virtual reality interactive features, the results basically reached the target, using 3dsmax to render three-dimensional scene, got game theme Square renderings; Unity3D substantially completed in the first person perspective scene interactive features, then export as a virtual reality product applications. This paper describes the design concept, the design process and design results. Through these three stages of virtual reality products can make it easier for people to experience virtual reality products.
Keywords: Three dimensional design; Virtual reality; Game Square; Interaction design;
目录
摘要 i
Abstract i
目录 ii
1 绪论 1
1.1 课题的背景和意义 1
1.2 课题的现状 2
1.3 课题的发展前景 2
2 分析 4
2.1 技术可行性分析 4
2.2 经济可行性分析 4
2.3 社会可行性分析 4
2.4 设计需求分析 5
2.5 功能需求分析 5
3 设计 6
3.1 概念设计 6
3.2 结构内容 6
3.3 3D设计 7
3.3.1 3D模型设计 7
3.3.2 材质以及贴图设计 19
3.3.3 灯光设计 25
3.3.4 模型导出 27
3.4 交互设计 27
3.4.1 按钮设计 27
3.4.2 菜单设计 28
3.4.3 场景设计 28
4 结论 32
致谢 33
参考文献 34
1 绪论 Unity3D室外游戏主题广场三维设计:http://www.youerw.com/yishu/lunwen_31863.html