摘要:在3D射击游戏盛行的当今,各类3D射击游戏层出不穷且类型广泛,大致可以将其分为第一人称射击游戏和其三人称射击游戏。3D游戏制作过程繁琐,涉及内容广泛,为了了解一款3D游戏的制作流程,本课题就介绍一款3D类射击游戏的完整制作流程。本课题详细介绍了游戏制作前游戏策划案的制作,并解释了游戏策划案的制作意义。然后利用Photoshop制作UI,利用3dMax创建模型,再利用Photoshop绘制模型贴图,将游戏美术元素整合到Unity3d引擎中,通过这些步骤了解了游戏开发过程中美术素材的制作流程,并得出美术元素在一款游戏中举足轻重的意义。最后,通过C#脚本语言进行代码的编写、程序中BUG的分析修改、游戏导出的运行调试,了解游戏开发中程序编写的步骤,并指出程序在游戏中的重要的意义。62167
毕业论文关键词: 3D;射击游戏;潜行
The 3d Sneak Shooting Game Design
Abstract: In today’s society, 3D shooting game is prevalent, various kinds of 3D shooting games coming out one after another. These types of games can be pided into first person shooting game and third person shooting game. Producing 3D shooting game is complicate for it concerns about many other aspects. In other to understand the process of producing a 3D shooting game, this study focuses on a producing process of a 3D shooting game. This study introduces make plans for producing before producing and explaines the significance of making the game planning.Then,design UI by Photoshop and create basic game models using 3dMax and draw mappings by Photoshop and producers integrate all the elements into game engine.These steps of the production process to understand the game development process of creative art elements, and art elements come to a game pivotal significance.Finally,writes codes with C# to finish the game,author explain the running and debugging process after producing the game and the bug analysis and correction.Learn step procedures for the preparation of game development, and noted that in the game important program.
Keywords: 3D; shooting Game; sneak
绪论 1
1.1 研究背景和意义 1
1.3 发展趋势 2
1.4 研究方法 2
2 分析 5
2.1 游戏元素分析 5
2.2 技术分析 5
2.3 游戏流程分析 5
3 设计 9
3.1 游戏UI设计 9
3.2 游戏场景设计 11
3.3 游戏代码设计 15
3.3.1 游戏UI部分代码 15
3.3.2 游戏战斗部分代码 18
3.3.3 游戏视频脚本设计 21
3.3.4 游戏音效脚本设计 Unity3d潜行射击游戏设计:http://www.youerw.com/yishu/lunwen_68278.html