摘要伴随着移动电子设备的高速发展和移动互联网产业的兴起,人们的休闲娱乐项目随之电子化、移动化。本文试图通过从视觉形象及用户体验的角度去分析现有游戏社区产品的不足,探究视觉图形和交互设计对人机体验中的影响,以及视觉图形和交互动作之间比重的平衡。63238
如今国内存在游戏社区产品界面粗糙没有统一视觉风格的问题,缺少可用性。笔者通过前期调研用户群体、用户需求、同类产品对比的方式,了解游戏社区的受众群体及需求爱好,针对他们的需求定制产品功能和个性化视觉形象。旨在实用性与视觉性方面改进现有产品,整合资源收集、社区交友、信息分享功能。从而满足受众用户的需求,增加用户粘度并且有更加舒适的用户体验。
毕业论文关键词: GUI设计;游戏社区;界面;用户体验
毕 业 论 文 外 文 摘 要
Title Game Club GUI design
Abstract As the rapid development of mobile electronic devices and the booming of mobile-internet, people’s way of entertainment has been electronized and mobilized. This paper tries to analize the weakness of game community products from the aspect of visual image and user exerience, explore the impacts that visual graph and interaction design have on man-machine experience, and find out the balance of proportion between visual graph and inter-moves.
Nowadays, probloms do exist in the game community products, such as rough interface, no fixed visual style and so on, which makes these games less functional. By the way of investigating the user group and costomer needs, comparing the similar products, the author is awared of audience and their habby attached to game community, so that we can design the function and personized visual image of the products according to their needs. Also we can improve the products from the aspects of utility and vision, and intergrate functions like source gathering, community friend-link, information sharing, so that the audience needs could be satisfied, costomers-viscosity could be enhanced and user experience could be improved.
Keywords GUI design;Gaming community;Interface;User Experience
目 次
1 绪论 1
1.1 课题来源 1
1.3 设计目的及创新点 3
2 课题设计研究 3
2.1 理论依据 3
2.2 App界面设计的视觉元素 4
2.3 调研分析 5
2.4 “玩家团”视觉风格定位 7
3. 设计过程 9
3.1 制定功能分层 9
3.2 线框设计草图 9
3.3 “玩家团”ICON设计 10
3.4 初始页设计 13
3.5 UI元素 15
3.6 界面布局 16
3.7 交互动作设计 23
3.8 交互流程图 25
3.9 宣传网站 25
3.10 设计展示 27
结 论 29
致 谢 “玩家团”GUI设计:http://www.youerw.com/yishu/lunwen_69661.html