Design and implementation of Chinese chess game based on c #
Abstract :This system chooses Visual c # 2005 as the system development tools, through the analysis of the system of artificial intelligence needs, describes the system design, system module analysis, focusing on the actual artificial intelligence system implemented are introduced. System mainly realizes the undo, endgame man-machine against, decorate, s statistics against module. Each module have established the corresponding class, through the class to realize the corresponding modules, basically achieved chess general function
Key Words:Artificial intelligence; Visual c # 2005;
目 录