摘要:随着手机游戏卓越的发展和迅速的进步,以及玩家对游戏时间碎片化的发展倾向,类似于卡通类跑酷类游戏的这一类手机游戏在移动平台上风靡一时。这一类的卡通风格跑酷类游戏拥有令人赏心悦目的游戏场景以及游戏背景,这一类的游戏目的在于给玩家带来短时间内的精神集中,从而达到让玩家的紧张的工作或学习氛围中得到放松而又不会因为过于放松而失去工作状态。游戏的功能设计操作简单而同时富有挑战性和随机性,即拥有相互比较挑战跑酷得分,也拥有随机的障碍物生成增加了对未知困难的克服。79739
本游戏由角色系统、场景系统、跑酷系统、音效系统、系统设置、界面系统等多种模块组成。其中主要负责制作是建模任务以及Unity3D游戏引擎实现的交互任务。在本文中将介绍卡通跑酷游戏的设计分析、策划详情、制作实现以及综合测评。
关键词:Unity3D;游戏;卡通;跑酷
The cartoon class Parkour game based on Unity3D
Abstract: With the excellent development of mobile games and rapid progress, as well as players on the game time fragmentation of the development tendencies, similar to the cartoon running class games of this type of mobile games on the mobile platform all the rage。 This type of cartoon style running game has a feast for the eyes of the game scenes and background, and aims to bring players to a short period of time the spirit of concentration, so as to achieve the player's intense work or learning atmosphere in the relaxation and not because of too much to lose the working state。 The functional design of the game is simple and challenging and random at the same time, that is, it has a challenge to compare each other with a cool scoring and a random obstacle generation that adds to the overcoming of unknown difficulties。
The game by the role of the system, the scene system, Parkour system, sound system, system settings, ranking system, interface system and other modules。 Which is mainly responsible for the production of modeling tasks and Unity3D game engine to achieve the interactive task。 In this article will introduce the cartoon game cool game design analysis, planning details, production and implementation of comprehensive evaluation。
KeyWords:Unity3D;Game;Cartoon;Parkour
目录
1 引言 1
1。1 设计背景 1
1。1。1 卡通跑酷类游戏的设计背景 1
1。1。2 卡通跑酷类游戏的游戏意义 1
1。2。1 本课题的目的和意义 2
1。2。3 本课题的发展趋势 3
1。3 Unity3D引擎以及插件介绍 3
1。3。1 Unity3D引擎简介 3
1。3。2 iTween插件简介 4
1。4 本次设计的主要内容和工作 4
1。5 论文的章节安排 4
1。6 本章小结 5
2 基于Unity的卡通类跑酷游戏策划以及设计概要 6
2。1 游戏需求分析 6
2。1。1 游戏模块结构 6
2。1。2 游戏框架结构 6
2。1。3 游戏流程结构