摘要:本文旨在运用3DMax、Photoshop、Unity3D引擎等工具,完成现代风格家装样板房场景的造型设计。课题研究的目的是为了节省用户的宝贵时间,主要通过前期的考察调研设计出项目的蓝图,再根据需求通过3DMax制作三维数字模型;Photoshop绘制模型的材质贴图以及Unity3D导入3D模型并且需要编写引擎的脚本实现场景基本的交互功能。最后需要借助Unity3D游戏引擎为平台展示前述相关成果。通过本次课题研究得出判定一个家装漫游项目的好坏,不是设计者个人的感受,也不是按照既定的标准去设计规划,而是在于终端用户的使用体验。家装漫游作品,从设计原则,设计方法,风格选定,塑造模型,制作贴图风格,场景烘焙等各个方面考虑研究,最终才有可能完成既定的目标,为给用户提供高用户的逼真体验。本文结合虚拟现实的相关知识设计高用户体验的现代风格家装漫游项目,并对漫游项目的设计原则、方法、及过程进行分析。80658

毕业论文关键词: Unity3D;家装;漫游;虚拟现实

Modern style furniture design and display

Abstract: This article aims to use 3DMax, Photoshop, Unity3D engines and other tools to complete the design of modern style home decoration model housing scene。 The objective of this study is to save the valuable time of users, users do not have to travel back and forth in the sales offices and home two, waste most of their time on the road, is not reasonable, so the design of a home improvement project roaming is necessary。 Mainly through the project blueprint for the investigation design stage, according to the demand made by 3DMax three-dimensional digital model; Photoshop model drawing textures and Unity3D import 3D models and need to write the script engine to realize the interactive function of the basic scene。 Finally, the Unity3D game engine should be used as a platform to display the related results。 Through the study of this topic, it is not the personal feelings of the designer, nor is it to design and plan in accordance with the established standards。 But it is the experience of the end users。 A good home roaming work, need to go through a full consideration, from the design principle, design method, style selection, modeling, texturing style, baking and other aspects of research considering the scene, it is possible to complete the established objectives, in order to provide realistic user experience high。 Based on the relevant knowledge of virtual reality, this paper designs a high user experience of modern style home improvement roaming project, and analyzes the design principles, methods, and process of roaming projects

Keywords: Unity3D; Home improvement; Roaming; Virtual reality

目录

摘要 i

Abstract iii

目录 iv

1 绪论 1

1。1 课题介绍 1

1。1。1 课题研究的目的与意义 1

1。1。2 课题的内容、重点、难点 2

1。2 课题调研情况 2

1。2。1 调研方法 3

1。2。2 调研内容 3

1。3 了解国内外资料 3

1。4 开发工具的选用 4

1。4。1 工具介绍 4

1。4。2 选用以上开发工具的原因 5

2 分析

上一篇:产品包装循环利用的意义
下一篇:插画在包装中的应用

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