摘要:本文运用了文献资料法、问卷调查法、数理统计法等方法,选择上海市3所高校作为研究对象,分别对虚拟现实技术应用范式、在教学中各个纬度、虚拟现实技术应用相关性归因特点、高校散打教学与虚拟现实技术应用相关度比照进行分析。其结果显示:散打教学中虚拟现实技术能够对教师教学,学生习得一种检验和评判;男生女生两种归因有差异,内因高于外因;在社会目标上散打教学与虚拟现实技术应用的心理适应功能显然具有一定的联系;高校学生的能力发挥、成就声望、学习兴趣等三个层面与虚拟现实技术应用的内在归因最为接近。以多媒体技术为依托进行知识传播的高校体育教学领域,虚拟现实技术的应用不可或缺。虚拟现实技术不断发展,逐渐突破了传统意义上的教学设计,新技术的更新换代促成了散打教学的全视野发展路向。本文探讨了高校散打教学中涉及到的虚拟现实的主要实现手段,主要从接受效果的角度出发,考察了基于虚拟现实技术的高校学生学习目标、学习方式等几个向度的归因分析,对于常规教学起到有益的补充和技术支持,为高校体育教学改革提供一种思路和思想。63064
毕业论文关键词:高校体育;虚拟现实技术;散打教学;应用效果。
Abstract:This paper Use's the literature material law, questionnaire survey method, mathematical statistics methods, such as selection of three universities in Shanghai as the research object, the application of virtual reality technology paradigm, each latitude, virtual reality technology application in teaching correlation characteristics of attribution, college sanda teaching and virtual reality technology applied in correlation analysis.The result shows: the virtual reality technology in sanda teaching to teacher's teaching, the students learned a kind of test and evaluation;Boys and girls there are differences between the two kinds of attribution, by above; On the social target sanda teaching and virtual reality technology application of psychological adaptation function obviously has a certain link; The power of college students, the achievement reputation, learning interest and so on three levels, and virtual reality technology application of the internal attribution of the closest. Based on multimedia technology for knowledge dissemination of university sports teaching, the application of virtual reality technology is indispensable. Virtual reality technology development, gradually broke through the traditional teaching design, the upgrading of the new technology contributed to the whole view of sanda teaching development direction.This paper discusses the college sanda teaching involves the main means of virtual reality, mainly from the perspective of reception, examined the students in colleges and universities based on virtual reality technology learning objectives, learning attribution analysis of several dimensions, such as a beneficial supplement to conventional teaching and technical support, provide an idea for PE teaching reform in colleges or universities and thoughts.
Key words: college sports; Virtual reality technology; Sanda teaching; Application effect.
目 录
1前言5
2研究对象和方法..5
2.1研究对象5
2.2研究方法5
2.2.1文献资料法..6
2.2.2问卷调查法..6
2.2.3数理统计法..6
2.2.4逻辑分析法..6
3结果与分析6
3.1高校散打教学中虚拟现实技术应用范式分析6
3.2虚拟现实技术应用在高校散打教学中各个纬度分析7
3.3高校散打教学效果与虚拟现实技术应用相关性归因特点..8
3.4高校散打教学与虚拟现实技术应用相关度比照.9
4结论与建议..11
5参考文献.13
1 前言